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TroutZhang/README.md

Hi there πŸ‘‹, I am Trout 🐟.

I love C++, and tried my best to stick to the latest standard since 2010 with C++0x(C++11 eveentually). Most of my work are limited to C++14, but I keep learn and use C++ 17/20 stuff.

I can also programming in C/C#/Javascript/Python/Java/Object-C etc.(the order matters ~ 😁)

I majorly working in the game industry, and have been using UnrealEngine(3,4,5) for the most of the time, and also some CryENGINE experience.

I don't like Unity-3D, nor do I have any deep experience in working with it.

Pinned

  1. microsoft/mimalloc microsoft/mimalloc Public

    mimalloc is a compact general purpose allocator with excellent performance.

    C 9.6k 777

  2. googleforgames/agones googleforgames/agones Public

    Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes

    Go 5.9k 774

  3. microsoft/vc-ue-extensions microsoft/vc-ue-extensions Public

    Components for integration between Visual Studio and Unreal Engine.

    C++ 285 72

  4. getsentry/sentry-unreal getsentry/sentry-unreal Public

    Unreal Engine

    C++ 78 29